![]() ![]() Fixed: issue with waits in signal script causing premature termination. Fixed: infinite loop bug calculating wares where wares could be negative. Modified/fixed: additional big ship astronauts of pirate ships will now have a proper name. Added: French translation, thanks to Emerson d'Anite. Fixed: missing entry in JSON text in French and German language files. Modified/fixed: handling fighters of bailed carriers. The same formula is used twice, once for probability of bailing, and again for hull percent at which the pilot bails at. Where: "factor" is bail rate or bail hull factor in the menu "bravado" is fight skill + aggression + morale. For those who are interested, the formula for calculating the probability of bailing and the hull percent at which the pilot bails:.French translation available, thanks to Emerson d'Anite. German translation available, thanks to ThalonMook.The pilot's bravado will be reported as a subtitle at the bottom of your HUD. This is done by performing a standard freight scan. If you have a Bioscanner and Freight scanner installed then you may scan ships for their pilot's bravado rating, which is related to their chance of bailing.The option "Non-standard ship bailing", if enabled, could cause unintended side-effects, such as not being able to claim certain abandoned ships without using a third-party plugin. Use the Community Configuration Menu to configure the plugin.200% means bail twice as often as other race ships, 0% disables bailing, etc. There are also separate Xenon and Khaak modifier options, allowing you to set a percentage modification of bail rate/hull factors - i.e.The bail rate and hull factors are configurable through the menu. A higher number indicates higher probability/hull percent. The amount of hull damage they must suffer before bailing is based on the bravado and the bail hull factor. ![]() The chance of bailing is based on the bravado and the bail rate factor. A pilot's bravado is based on a combination of their morale, aggression and fight skill. Pilots may bail from their ships during combat when their hull is severely damaged.Recommended: Salvage Commands and NPCs - automate salvaging and add NPC salvagers to add competition and help balance this plugin Highly recommended: Salvage Claim Software by Cycrow - required for claiming big ships Required: JSON parser library v1.1 ( thread) Required: Community Configuration Menu by Cycrow ![]() NPC battles to cause pilots of small and large (if enabled) craft to bail. Then, once you're there, you'll be able to use the new diplomacy options to help shape your relationships with the factions you find.This plugin allows for NPC vs. Trapped in an isolated area of space, you'll first need to make use of the new exploration features to find your way back to civilisation. Set in the years after X3: Albion Prelude, as the chaos caused by the gate shutdown really takes hold, X3: Farnham's Legacy starts very differently to previous games in the X3 series. X3: Farnham's Legacy (2021 Game available in English and German, only on Windows)ĭeveloped by a dedicated group of players from Egosoft's DevNet community, X3: Farnham's Legacy is a new game in the X3 space game series. ![]() The old X Universe is passing a new X Universe is about to be created. It shows a universe in flux, and prepares players for things to come. X3: Albion Prelude plays in the time between the old X Universe and the new. Despite flourishing trade, the clash of the races, cultures and life forms leads to new tensions, mistrust and eventually open conflict! The long-anticipated encounter between the X Universe and the Earth brings both joy and sorrow. The X3 Terran War Pack bundle includes X3: Terran Conflict, X3: Albion Prelude and X3: Farnham's Legacy. ![]()
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