![]() Hybrid - For the most part, Monk hybrids get all the essential benefits of being a Monk and often can fix AC to Monk+Unarmored Agility levels by spending their Hybrid Talent feat on the Armor feat of the other class. As a result, monks should put some effort into their defenses. In addition, the monk's extreme mobility and even a monk's great dexterity can get the monk in unfortunate positions. Monks can get themselves in trouble - Everything about the monk screams: "beat on me!" Monks attack multiple oppenents for solid damage, which means that multiple opponents will likely be trying to kill the monk. As a result, monks should either: 1) look at how they could increase single-target damage, or 2) simply embrace their multi-attacking nature. Most Traditions aren't terribly good at single target damage - Although monks can be made to do good single-target damage, a monk's best powers and their striker class feature are made to hurt multiple opponents. Monks have a lot of strengths, but also a few weaknesses that should be built around. For example, you could be a unarmed monk like in the Kung Fu TV series or a sword-wielding, Japenese-style, charging monk. ![]() ![]() Monks come in all favors - Monks, like in the real world, can be made to fit most flavors of unarmored fighter. Monks are tactically rewarding - Some degree of tactics is required to play a monk because of its focus on being a mobile, multi-attacking Striker. Each at-will and encounter power gives a monk extra movement choices, some of which are frighteningly good. Monks are mobile - Monks are most mobile class in the game out of the box. Monks get a lot of burst powers, and are one of the only strikers with a striker feature that affects multiple opponents. Monks have unusual attack options - Monks are at their best when they are attacking/damaging multiple oppenents. Here are a few things that I feel make the Monk special and thus worthy of consideration: Link to Original Thread: This is a link to the original thread in the Wayback Time Machine if you want to access commentary. This guide will try to point out the promise and the pitfalls of the 4th edition monk, without any focus on "flavor." Fighting monks in the real world come/came in a huge variety of flavors, so I'm not going to pretend to know what flavor you would like to play. Continued abuse of our services will cause your IP address to be blocked indefinitely.Monks are a cool, but potentially confusing, class. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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